Preparations begin for the Eladrin’s feast, and our celebrations before the game tomorrow. We will each prepare in our own ways, I for one will spend the time preparing my armour, making sure that it is suitable for such an…auspicious endevour. I am unsure what many of the others will do to prepare, doubtless Davkas will spend time prettying himself up for his Lord.
While we prepare Ronson hears the sound of faint sobbing from ahead, and begins to follow it, finding it coming from behind a locked door. Unlocking it in ways that we will not question, Ronson finds inside a lavishly decorated boudoir, a small bed, vanity cabinet and a beautiful mirror. Once entering the room the sobbing stops and Ronson is unable to locate it again. After escaping from the room, who’s door locked behind him, he returns to meet with the rest of us.
As we sit down at the large Mithril table, opposite the Goblins of Captain Blackhand, the food for the banquet begins to float out to us. Many of the dishes are strange, the starter being a mixture of Cloaker Porridge (and while this is a nice starter it is not something I would consider to be real food, though Davkas seems to enjoy it emensley, which is not a surprise.)
The second course is far more enjoyable, a selection of strange vegetables, including something that looks like a carrot, tastes like a cabbage and is a deep purple in colour. The centrepiece of this course however is a while roast hippogriff. At this point the Minotaur and I begin to engage in an eating competition, and while the hippogriff is very filling and delicious, it appears that the Minotaur does not have the same stamina that I possess when it comes to eating and drinking (it must also be said that the mead in this Eladrin’s possession is equally fine) and I easily best him.
The desert is equaliy lavish and strange, clouds made of some substance Davkas calls Marshmallow that rain liquid chocolate, candied Drake testicles in a rich caramel sauce, an annimated diorhamma with live chocolate pygmies (a desert to which Salix appears most partial) and, to my surprise, the table (which Gedserth discovers is made of chocolate and covered in a thin layer of mithril foil.
It is during desert that we begin to discuss the race with Captain Blackhand, who is very sure of himself and confident of his team’s ability to win tomorrow’s game. I am not so sure that the little greenskin’s have what they take and am content to enjoy myself fully, though my companions appear to be limiting themselves in their indulgences, perhaps not as confident as I thought.
We are joined by Lord Endethian who explains the rules of the game and marks each team with a small band that cannot be removed, so that we are able to ensure the green skins will not cheat. I am somewhat concerned that the Lord does not wish to eat with us, I have heard tales of some Eladrin inviting their guests to dinner and then poisoning them, I only hope that Endethian is not such an Eladrin.
When the morning comes it is a surprise that I am not hung-over, having drunk many gallons of mead during the banquet. The Minotaur however is feeling somewhat more fragile and impatient. He believes that they should merely kill the Eladrin and take the amulet, a feat I would be interested to see him try, it would make for an entertaining distraction.
We are told that two paths lay open to us, one following a river and one high within the treetops. I would really rather take the river option but we are apparently taking the treetop option. As expected the treetop route is quite tough and I am concerned that the goblins may be making far more progress than we are.
As we journey we spot a group of Drow ahead of us, and while they begin to move towards us they do not appear to be hostile. Their livery looks to be of the House Slithar, a group that split away from the main drow civilisation many years ago. We decide to aid each other in our mutual endeavours, the Drow seek the crystal palace of Endethian, and an ancestral bow that apparently is inside. Thinking quickly on his feet Gedserth lies and points them in the incorrect direction, though they point us in the correct one to continue our quest. I do not feel right about lyying to them, though at the same time I would not feel quite right about pointing them in the right direction to kill our host, though I hope they do not become an enemy.
We continue onward and Salix notices a strange birdsong coming from the … … … apparently there was some sort of enchantment coming from a group of birds that we fled from, and it appears I may have fallen under this enchantment.
Davkas notices a note pinned to a tree, and a small group of gems appear on the ground, without speaking Davkas moves two of the gems and they disappear, the bastard, and a voice booms out over the treetops, “The Treasure you seek is not yet touched by water, but outside the forest.” From this we deduct that the treasure must be on the beach.
We discover a path down to the beach, though it is partially obscured by vines. Some creatures move within the foliage, possibly Xvarts but more likely the goblin hunting party. As we begin to push through the foliage the vines begin to grab us, and the goblins, hauling us into the air. After some apprehension it appears that the vines are part of a sentient plant, who calls himself Wisevine, he holds the next note but is unsure which party to give the note to. He asks us questions on the nature of our quest and why we wish the amulet.
Wisevine is certainly wise, he decides that the note, and a final puzzle, should be given to us. The puzzle was difficult, a set of numbered tiles that must be placed in the correct order. While it takes us some time we solve it with essential aid from Ronson.
The final clue reads “Seek the followers of the eye in the cave where the moonlight shines at midnight.” an odd riddle but possibly a cave on the beach. We walk for some time with Davkas pointing the way with his keen eyesight and eventually find the cave. While we wait outside Ronson sneaks in to see what we will be facing.
While Ronson examines the cave we are met by two strange Lobster men, who appear to be running from some sort of strange water elemental. We smash the elemental back into the water, aiding the lobster men, before readying ourselves to enter the cave and attack the Xvarts inside.
The battle is fierce and takes much time, but eventually we defeat the enemy and find a large chest full of much treasure. It appears that we have completed the Eladrin’s game ahead of the goblins, though there is still the concern of a goblin ambush.
Ruskeal Ironshield, son of the Mountain.